Category Archives: News

Armored Core is Back to Bring us Mech Mayhem and Glory

Are we tired of the same old looter shooter or MMORPG-paid DLC expansion? Most of us are, and developer FromSoftware has heard our pleading cries. Armored Core 6 is a third-person shooter mecha game that offers a swarm of options to customize your mech and play-style. Set to release August 25 of, 2023 should you start putting money aside for another $70 purchase, from everything we have seen, this one might be worth the greenbacks.

Armored Core VI Premium Edition, avail in the Bandai Namco store

Suppose you are trying to familiarize yourself with the giant robot shooter market. In that case, Armored Core is a great place to start. Since 1997 the franchise has been known for its customizable mechs, or “Armored Cores,” and its focus on strategic gameplay. Over the years, the franchise has released numerous titles on various platforms, including PlayStation, PlayStation 2, PlayStation Portable, and Xbox 360. The games have generally received positive reviews for their deep customization options, challenging gameplay, and engaging storylines.

For this installment, a mysterious new substance called “Coral” was discovered on the remote planet Rubicon 3. As an energy source, it was believed this substance could dramatically advance humanity’s technological and communications capabilities. Instead, it caused a catastrophe that engulfed the planet and the surrounding stars in flames and calamity: Forming a Burning Star System. Almost half a century later, Coral has resurfaced on Rubicon 3, a planet now contaminated and sealed off by the catastrophe. Extra-terrestrial corporations and resistance groups fight for control over the substance. The player infiltrates Rubicon as an independent mercenary vying for a piece of the new energy source.

Gameplay screenshot from Armoredcore.net

According to the games site, players can expect a semi-open world 3d shooter emphasizing mobility and movement maneuvers, a “3D combat mecha action game” that will see players “freely run around the three-dimensional stage with slow and steady three-dimensional maneuvers.” As a result, you can expect a slightly slower experience than you may have seen in Titan Fall 2. The big difference between the two is the movement will be happening while you are in the cockpit of your mech. But, again, basing all assumptions on the image on armoredcore.net: Pilots will take their giant robot to the skies and not just be limited to ground engagements. If conformity is a worry, cast it out of your thoughts. Heavy mech and pilot customizations is the mantra Fromsoftware developers are aiming for.

If you’re wondering why it took Fromsoftware so long to release another Armored Core title (10 years), it certainly wasn’t due to a lack of interest or a fan base. Still, a bustling studio churning out several successful games back-to-back slowed progress, explained producer Yasutaka Ogura. However, technologies like Ray tracing, cross-platform integration, and high-definition screens should help the developers to give us one of the most anticipated Mech mayhem titles yet.

Have you already pre-ordered, or should you wait for the reviews? Available for pre-order on all major consoles and Steam, all the fans can do is wait and hope it isn’t another Bandai cash grab. So leave a comment and what you think about Armored Core 6.

Armored Core VI Official Trailer

A Faltering MCU Could be Shrinking in a Nintendoverse Shadow

The Marvel Cinematic Universe (MCU) has been a cultural phenomenon since its inception in 2008 with the release of “Iron Man.” The interconnected universe of superheroes has captivated audiences worldwide and has become the highest-grossing film franchise in history. However, in recent years, the MCU fan base has been shrinking, and poor management by Disney may be to blame.

One factor that has led to the decline in the MCU fan base is the over-saturation of the franchise. In recent years, Disney has released multiple MCU films annually, leaving little time for audiences to anticipate and get excited about upcoming releases. Such issues have led to fatigue among fans, who have grown tired of the same formulaic films and predictable storylines.

Another area of cinematic decay is the departure of crucial actors and characters from the franchise. For example, with the end of the Infinity Saga, several beloved characters such as Iron Man and Captain America have been written out of the series. Such departures leave fans feeling disheartened and unsure about the future of the MCU.

Furthermore, mechanisms outside of producer and director control, like the COVID-19 pandemic, disrupted the release schedule of several MCU projects, leading to delays and uncertainty among fans and resulting in a lack of momentum for the franchise, with many fans losing interest in the upcoming releases.

Poor management by Disney has also directly played a role in the decline of MCU fans. After the firing of James Gunn from “Guardians of the Galaxy Vol. 3” for controversial tweets, a backlash rippled among fans; some argued that Gunn was being unfairly punished. This decision also resulted in delays in the film’s production, further disappointing fans. In addition, projects driven by “wokeness” seeking to cast the widest audience net possible have also harmed the company’s reputation.

Disney’s decision to release “Black Widow” simultaneously in theaters and on Disney+ also caused controversy, with many fans feeling that the company prioritizes profit over the theatrical experience. This move may have also contributed to the underwhelming box office performance of the film.

But there is hope on the horizon; Nintendo’s new Super Mario Bros has soared to heights similar to Marvel’s early theatrical success. As of today, it has grossed over $900 million globally and is well on its way to grossing $1 billion. In addition, Mario Bros is technically the most successful animated movie release of all time, even beating out Disney’s Frozen II. With well established video game characters like Donkey Kong, Mario and Bowser nostalgia has proven to be a powerful driver among fans.

It’s undeniable, the Marvel Cinematic Universe has experienced a decline in its fan base in recent years, with poor management by Disney being a significant contributing factor. Over-saturation, character departures, the COVID-19 pandemic, and controversial decisions have all played a role in the decline of the MCU. It remains to be seen if Disney can turn things around and reignite the excitement and passion of the MCU fan base with competition from companies like Nintendo, creating a vice in the market.

East vs West: Could American Animation be More Popular than Traditional Anime?

American animation and Eastern Anime are distinct styles that set them apart. While anime certainly has a head start on Western style, its global popularity is undeniable. But could shows like Family Guy and South Park make their way into more viewers’ hearts than Japanese anime, even with such a stark contrast to their approaches?

American animation often features exaggerated, cartoonish characters with simpler designs and more limited animation details. In addition, it is typically targeted toward children or families and often includes humor and slapstick comedy. In contrast, Eastern Anime usually has more detailed character designs and animation, focusing on storytelling, character development, and themes that appeal to a broader range of ages.

One of the critical strengths of American animation is its ability to appeal to find a targeted audience, from young children to adults. As a result, many American animated shows have become cultural touchstones, beloved by generations. Shows like Looney Tunes, The Simpsons, and Spongebob Squarepants have endured for decades and have become embedded in popular culture. American animation also has a strong tradition of experimentation and innovation, with shows like Adventure Time and Steven Universe pushing the boundaries of what is possible in animated storytelling.

On the other hand, Eastern Anime has gained a massive following worldwide, with many fans drawn to the complex characters, intricate storytelling, and unique visual style. In addition, anime often deals with deeper themes, such as coming-of-age, relationships, and societal issues. It also has a strong tradition of genre-blending, with shows that mix action, romance, comedy, and drama in new and exciting ways.

Anime has become a staple among broad and niche audiences; classics like Yu-Yu Hakusho, Neon Genesis Evangelion, and Pokemon have continued to spawn a wave of modern anime; One Piece, Dr. Stone, Death Parade, and dozens more seem to gain popularity endlessly. At a point in Japanese history where youths feel more disconnected than ever within their culture, watching anime is a widespread way to escape this friction.

But which one is better is the question. Despite their differences, American animation and Eastern Anime have influenced each other over the years. Japanese anime has significantly impacted American animation, with shows like Avatar: The Last Airbender and Legend of Korra blending Eastern and Western styles especially. American animation, in turn, has influenced the development of anime, with shows like Cowboy Bebop and Fullmetal Alchemist, and Attack on Titan, all drawing inspiration from Western storytelling and animating techniques.

As for the question of whether American animation will ever surpass anime, it is difficult to say, but a few factors could push American animation to new heights.

One of these factors is the growing popularity of adult-oriented animated shows. Shows like Bojack Horseman, Rick and Morty, Archer, and Big Mouth have proven that animated storytelling can tackle complex themes that appeal to mature audiences. As creators and studios explore this space, we may see a new wave of American animation that pushes the boundaries of what is possible in the medium.

Another factor is the continued evolution of animation technology. As computers become more powerful and animation software becomes more sophisticated, animators will have more tools to create complex, detailed worlds. The technology we innovate could lead to a new era of American animation, rivaling the intricacy and artistry of Eastern anime. While some Anime artists have already begun to tap into this underutilized tool, the competition for fans may come down to a technological art race.

Ultimately, whether American animation ever “surpasses,” anime is less important than the fact that both styles continue to thrive and evolve. As long as creators persist in pushing the boundaries of what is possible in animated storytelling, we will continue to see new and exciting shows from both sides of the Pacific.

Micro-transactions: An integral Part of Gaming or a Grubby Cash Grab

Gamers from all walks of life disagree on the role microtransactions play in the gaming industry. These small in-game purchases, ranging from cosmetic items to in-game currency, have been controversial among gamers and industry professionals alike. While there are arguments for both the positive and negative impacts of microtransactions, balanced, they create a positive effect on gaming culture.

One main benefit of microtransactions is that they provide a steady stream of revenue for game developers and publishers. This revenue can be used to improve through updates and additional content, improving the player experience. Without this revenue stream, game development would be much riskier, as developers would be forced to rely solely on base game sales. In turn, decreasing quality of games as developers’ financial risks increased.

Another positive impact of microtransactions is allowing players to tailor their gaming experience. For example, many microtransactions offer cosmetic items, such as skins or emotes, allowing players to express themselves and stand out. These transactions can enhance the social aspect of gaming, as players can show off their unique characters and items to their friends. Additionally, microtransactions can provide players with in-game advantages, such as boosts or gear. Although some argue that this creates an unfair advantage for players willing to spend money, it can also allow players who need more time to progress through the game without intensively grinding.

Microtransactions can also extend the lifespan of games when developers use microtransactions to fund additional content, such as new levels, missions, and storylines. In addition, DLC can keep players engaged in the game for extended periods, as they have new challenges to overcome and rewards to unlock. This can also lead to increased replayability, as players may want to revisit the game after releasing new content.

However, there are certainly arguments to be made against microtransactions as well. One of the most common criticisms is that they can be exploitative, particularly in free-to-play games. In these games, microtransactions are often the primary source of revenue, and developers may design the game in such a way as to encourage players to spend money. Also, the gap created by real-world currency can lead to frustration or disappointment among players who feel obligated to pay up to progress.

Another criticism of microtransactions is that they can be a form of gambling, particularly in games that feature randomized loot boxes or card packs. Creating visibility some have argued that these mechanics are created to be addictive.

Love them or hate them, microtransactions are here to stay. But with all things monetized, moderation is vital to creating fairness across the industry. So what’s your take on in-game purchases? Leave your opinion in the comments below.

Netflix’s Sea Beast is a Tier One Animated Sea Tale

Netflix has been on a downward trend since just about everything else in the economy started. On June 23rd, Netflix announced a layoff of 300 employees as part of a total 70 million dollar severance expense. The cuts came shortly after the previous quarter’s loss of nearly 1 million subscribers. But who is honestly surprised with viewers having more original content options as streaming competitors ramp up. Original shows and movies set streaming brands apart. The Sea Beast is an original and witty take on sea life and our relationship with it. Audiences have firmly nestled it in Netflix’s top ten virtually since its release on July 1st and has a shocking 94% Rotten Tomato score.

“Live a great life, and die a great death” is part of the hunter’s code, a code that all sailors brave enough to battle the monstrous beast of the deep sail. For hundreds of years, people trapped in tradition by a Monarch have unquestionably hunted enormous creatures in a never-ending war. The truth is more complicated, and The Sea Beast tale is no different. Should we follow and pass down tradition regardless of our experiences? Avoiding using a children’s movie as a political platform is the best decision creators can make. People hear enough of that in the news and media.

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The voice acting is jam-packed with talent: Karl Urban (Jacob Holland), (Maisie Brumble), Zares-Angel Hator, and Jared Harris (Captain Crow), to name a few. The Sea Beast director Chris Williams has again created an animated ocean world that may be more inviting than the real thing. Prev projects Big Hero 6 and Moana have undoubtedly prepared the director for his most fantastic animated film yet. While the visuals are stunning, the story set’s it apart from flops like Buzz Light Year that try too hard to hit every check box in the audience.

Palpable for the whole family, there will be moments you question whether this story tries to answer the question about human and animal hunting issues. I assure you it’s not. Even with a distinct animation style, The Sea Beast feels like a well-done Pixar film that joyless executives haven’t audited for maximum profit raking. With rival animation projects like The Rise of Gru earning $500 million at the box office, this will not be the last A-list animation endeavor we see from Netflix.

Even if you quickly grow tired of The Sea Beast’s jaunty sea shanty music, your children are sure to make it one of their new endless re-watchable favorites. Have you had the chance to watch or watched it so much you’re sick of it already? Let us know in the comments if you gave it a chance and what you thought.